Convert CS:GO sensitivity to Overwatch 2
Your number climbs on this switch, because Overwatch 2 turns slower per point than CS:GO and needs a larger value for the same motion. A 2.0 in CS:GO at 800 DPI becomes 6.667 in Overwatch 2, at the same cm/360.
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CS:GO to Overwatch 2 sensitivity: multiply by 3.33
CS:GO runs the Source yaw of 0.022 degrees per count, the same scale as CS2, so your number means there what it means here. Overwatch 2 uses a far slower 0.0066, which is why its values sit so high, usually 3 to 10 at 800 DPI. Multiply your CS:GO sensitivity by 3.33 at equal DPI and the converter handles the rest, correcting for any DPI difference.
Their eDPI readouts will not agree, and they were never meant to, so compare cm/360 instead. Match the centimeters for a full 360 and your flicks and tracking come across without a relearning phase. Enter the result as your Horizontal Sensitivity under Options, Controls, then test it in the practice range before you queue ranked.
CS:GO to Overwatch 2 conversion table
At 800 DPI in both games.
| CS:GO sens | Overwatch 2 sens | cm/360 |
|---|---|---|
| 1 | 3.333 | 52 |
| 2 | 6.667 | 26 |
| 3 | 10 | 17.3 |
| 4 | 13.333 | 13 |
FAQ
- How do you convert CS:GO sensitivity to Overwatch 2?
- Multiply your CS:GO sensitivity by 3.333 when the DPI stays the same. The converter does this for you and also adjusts if your DPI differs between the two games.
- Does my DPI have to match in both games?
- No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
- Will my eDPI be the same in Overwatch 2?
- Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.