Convert CS:GO sensitivity to Valorant
Valorant turns less per point than CS:GO, so your number falls by about two thirds on the switch. A 2.0 in CS:GO at 800 DPI becomes 0.629 in Valorant, and your cm/360 stays exactly where it was.
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CS:GO to Valorant sensitivity: why your number gets smaller
It comes down to how each game reads movement. CS:GO uses the Source yaw of 0.022 degrees per count, Valorant uses 0.07, so Valorant sweeps more screen per point and reaches the same turn with a smaller value. The converter multiplies your CS:GO sensitivity by 0.314 at equal DPI, then corrects when your Valorant DPI is different.
Do not try to equalize eDPI; the scales differ, and matching those numbers would change your aim outright. A 0.629 looks tiny next to your old CS:GO figure, but it is normal, since most players land between 0.2 and 0.6 at 800 DPI. Keep cm/360 fixed and the aim holds. The same converted value carries into CS2, which runs the identical 0.022 scale.
CS:GO to Valorant conversion table
At 800 DPI in both games.
| CS:GO sens | Valorant sens | cm/360 |
|---|---|---|
| 1 | 0.314 | 52 |
| 2 | 0.629 | 26 |
| 3 | 0.943 | 17.3 |
| 4 | 1.257 | 13 |
FAQ
- How do you convert CS:GO sensitivity to Valorant?
- Multiply your CS:GO sensitivity by 0.314 when the DPI stays the same. The converter does this for you and also adjusts if your DPI differs between the two games.
- Does my DPI have to match in both games?
- No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
- Will my eDPI be the same in Valorant?
- Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.