Convert CS:GO sensitivity to Counter-Strike 2
Your sensitivity number stays the same from CS:GO to Counter-Strike 2, because both run the Source scale at 0.022 degrees per count. A 2.0 in CS:GO at 800 DPI is a 2.0 in Counter-Strike 2 at the same DPI, with an identical cm/360.
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Does CS:GO sensitivity stay the same in Counter-Strike 2?
CS2 kept the CS:GO sensitivity formula, so the in-game value means the same thing in both. Hold your DPI and type your old number. With the factor at 1.0, the only reason to open the converter is a DPI change, where it rescales the value, halving it from 800 to 1600 DPI to keep your cm/360 in place.
Some players swear CS2 feels a touch quicker at the same settings, but that is the reworked input handling, not a different scale. If you want it calmer, trim the value by a hundredth or two rather than inventing a new one. The honest measure is cm/360, the centimeters you move for a full turn, not eDPI or the raw number. This value works in Apex Legends as well, which shares the Source scale.
CS:GO to Counter-Strike 2 conversion table
At 800 DPI in both games.
| CS:GO sens | Counter-Strike 2 sens | cm/360 |
|---|---|---|
| 1 | 1 | 52 |
| 2 | 2 | 26 |
| 3 | 3 | 17.3 |
| 4 | 4 | 13 |
FAQ
- How do you convert CS:GO sensitivity to Counter-Strike 2?
- CS:GO and Counter-Strike 2 share the same turning rate, so at the same DPI the number carries over unchanged. Change the DPI and the converter rescales it for you.
- Does my DPI have to match in both games?
- No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
- Will my eDPI be the same in Counter-Strike 2?
- Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.