Convert Overwatch 2 sensitivity to CS:GO

Your number gets smaller here, because CS:GO turns much faster per point than Overwatch 2 and reaches the same arc with a third of the value. A 5.0 in Overwatch 2 at 800 DPI becomes 1.5 in CS:GO, and the cm/360 stays identical.

From

To

CS:GO sensitivity
1.500
cm/360
34.6
From eDPI
4000
To eDPI
1200

Why your CS:GO sensitivity drops to a third of Overwatch 2

Overwatch 2 leans on a slow yaw of 0.0066 degrees per count, which is why its numbers run so high, commonly 3 to 10 at 800 DPI. CS:GO uses the Source yaw of 0.022, so it rotates more for each point and gets there with a smaller value. Multiply your Overwatch 2 Horizontal Sensitivity from Options, Controls by 0.3 at the same DPI and you have your CS:GO number. The shrink is the math, not your aim slowing down.

Built on different yaws, the two games will never share an eDPI, so matching it would throw your aim off; track cm/360 instead. Keep the distance for a full turn fixed and your aim moves over untouched. The CS:GO value you land on also works in CS2 unchanged, since both share the Source scale.

Overwatch 2 to CS:GO conversion table

At 800 DPI in both games.

Overwatch 2 sens CS:GO sens cm/360
2.5 0.75 69.3
5 1.5 34.6
7.5 2.25 23.1
10 3 17.3

FAQ

How do you convert Overwatch 2 sensitivity to CS:GO?
Multiply your Overwatch 2 sensitivity by 0.3 when the DPI stays the same. The converter does this for you and also adjusts if your DPI differs between the two games.
Does my DPI have to match in both games?
No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
Will my eDPI be the same in CS:GO?
Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.

Other conversions

All sensitivity conversions →