Mobile Tests

No-install tests for your phone or tablet. Find out how many touch points your screen tracks at once, and catch dead patches or phantom touches early.

Your phone screen is a grid of touch sensors, and any one of them can quit. Our touchscreen test covers it with squares. Drag a finger over every one, and a square that never clears marks a patch where the screen reported no touch. Then hands off for 10 seconds: anything that registers is a ghost touch. Last, put all your fingers down and see how many it tracks.

A dead patch or a phantom tap usually traces to one of a few things, and not always the glass. A thick or peeling screen protector dampens touch and fakes dead spots, so pull it off and retest first. Ghost touches, where the phone taps on its own, often come from a cheap charger or static rather than a failing screen. Real digitizer damage, from a drop or liquid, is what's left when those are ruled out. If a fault survives a restart and a clean screen, it's hardware.

Your browser's touch count isn't your screen's limit. Chrome on Android never goes above 5, and an iPhone always says 5 in Safari. You still get a count for every finger the browser passes on. The rest of your phone tests live here too. Dead pixel, refresh rate, and audio checks that work on a monitor all run in your phone browser, so you can scan for stuck pixels or confirm a 120 Hz panel without an app. On an iPhone, switch off one Safari flag first. Left on, it holds web pages near 60 fps.

FAQ

How do I test my phone's touchscreen?
Open the touchscreen test, go full screen, and paint the grid with one finger. Any square still marked after you go over it twice is a dead spot. Then run the 10-second hands-off check for ghost touches and press several fingers down to see how many your phone tracks. Open the touchscreen test
How many touch points should my phone track?
Most modern phones handle 5 to 10 fingers at once, and tablets often more. The second number in the test's count comes from your browser, not the screen. Android only tells Chrome a minimum, so Chrome never reports more than 5, and the test counts past it anyway. On an iPhone, Safari always reports 5. Count stuck below what you expect? Spread your fingers wide and use both hands before you blame the panel.
What causes ghost touches on a phone?
A phantom tap is usually not the screen itself. A cheap or ungrounded charger is the most common cause, so unplug it and see if the taps stop. Static, moisture, and a poor-quality screen protector can do it too. If it keeps happening unplugged and with the protector off, the digitizer is failing.
Why does part of my screen not respond to touch?
Start with the screen protector, since a thick or lifting one creates dead spots that vanish once you remove it. Clean the glass and retest. If a patch still won't register after a restart, the digitizer under that area is damaged, usually from a drop or liquid, and needs replacing.
Can I test my phone's screen for dead pixels or refresh rate too?
Yes. Dead pixel and refresh rate tests both run in your phone browser, no app needed. Go full screen with the dead pixel test to hunt stuck dots, or run the refresh rate test to confirm your phone is really hitting 90 or 120 Hz instead of dropping to 60. On an iPhone, Safari keeps web pages near 60 fps by default, so check the iPhone steps on that test's page before you trust a 60. Test your phone for dead pixels
Can I test my phone's camera and audio here too?
Yes. The webcam test opens your phone's front or rear camera in the browser, and the audio tests check the speakers and mic. They're the fast way to confirm a lens or a speaker works before you blame an app. Test your phone camera