Convert Call of Duty: Warzone sensitivity to Overwatch 2
Here's the rare case where your Call of Duty and Overwatch 2 numbers are identical. Both turn 0.0066 degrees per mouse count, so a 6.0 Mouse Sensitivity in Warzone at 800 DPI reads 6.0 in Overwatch 2 at the same DPI, with one shared cm/360.
Heads up: one of these games scales aim by FOV or aim-down-sights, so this is a close approximation. Fine-tune in game against a known 360 distance.
Is Call of Duty sensitivity the same as Overwatch 2? At equal DPI, yes
The two land on the same turn rate despite playing nothing alike. At factor 1.0 your hipfire number copies across with no math. Same DPI, no conversion needed. Read your Mouse Sensitivity in Call of Duty and enter it as Horizontal Sensitivity under Options, Controls. If you changed DPI between games, that's the only time the converter does any work.
What differs is everything past hipfire. Warzone's Monitor Distance Coefficient and per-scope scaling have no counterpart in Overwatch 2, and Overwatch 2 layers a per-hero zoom sensitivity for picks like Widowmaker and Ana that you set yourself. Get the base turn matched first, then handle the scoped aim in each game.
Call of Duty: Warzone to Overwatch 2 conversion table
At 800 DPI in both games.
| Call of Duty: Warzone sens | Overwatch 2 sens | cm/360 |
|---|---|---|
| 3 | 3 | 57.7 |
| 6 | 6 | 28.9 |
| 9 | 9 | 19.2 |
| 12 | 12 | 14.4 |
FAQ
- How do you convert Call of Duty: Warzone sensitivity to Overwatch 2?
- Call of Duty: Warzone and Overwatch 2 share the same turning rate, so at the same DPI the number carries over unchanged. Change the DPI and the converter rescales it for you.
- Does my DPI have to match in both games?
- No. Enter your Call of Duty: Warzone DPI and your Overwatch 2 DPI separately. The converter holds your cm/360 fixed whatever they are, so a different DPI or a new mouse never forces you to relearn your aim.
- Will my eDPI be the same in Overwatch 2?
- Yes, and this pair is the exception. Call of Duty: Warzone and Overwatch 2 share one scale, so at matching DPI the eDPI carries over unchanged. On different scales it would not, which is why cm/360 stays the honest guide.
- Why is this called an approximation?
- Call of Duty: Warzone scales aim by field of view and applies per-scope multipliers. Your hipfire turn carries over one to one here, while scoped aim needs a quick in-game check against a known 360 distance.
Other conversions
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