Convert Overwatch 2 sensitivity to Apex Legends
Your Apex Legends number lands well under your Overwatch 2 one, dropping to about a third, because Apex turns farther per point. A 5.0 in Overwatch 2 at 800 DPI becomes 1.5 in Apex Legends, at the exact same cm/360.
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Convert Overwatch 2 sensitivity to Apex Legends
Overwatch 2 runs a slow yaw of 0.0066 degrees per count, so its values sit high, often 3 to 10 at 800 DPI. Apex Legends uses the Source yaw of 0.022, the same scale as CS2 and CS:GO, and covers more rotation per point. To hold your physical turn, the converter multiplies your Overwatch 2 value by 0.3 at matching DPI, then corrects when your Apex DPI differs. Take your Horizontal Sensitivity from Options, Controls and read the Apex figure off the tool.
When you check the result, watch cm/360 rather than eDPI; the scales differ, so the small Apex number is right, not a slip. This conversion covers your hipfire turn only. Apex layers a separate ADS multiplier on each optic, so set those scoped values in game once the base feel is dialed in.
Overwatch 2 to Apex Legends conversion table
At 800 DPI in both games.
| Overwatch 2 sens | Apex Legends sens | cm/360 |
|---|---|---|
| 2.5 | 0.75 | 69.3 |
| 5 | 1.5 | 34.6 |
| 7.5 | 2.25 | 23.1 |
| 10 | 3 | 17.3 |
FAQ
- How do you convert Overwatch 2 sensitivity to Apex Legends?
- Multiply your Overwatch 2 sensitivity by 0.3 when the DPI stays the same. The converter does this for you and also adjusts if your DPI differs between the two games.
- Does my DPI have to match in both games?
- No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
- Will my eDPI be the same in Apex Legends?
- Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.