Convert Apex Legends sensitivity to CS:GO
Your sensitivity number stays put: Apex Legends and CS:GO turn at the same rate, so 2.0 in Apex Legends at 800 DPI is 2.0 in CS:GO at the same cm/360. Only a different DPI in one game forces a new value, which the converter works out for you.
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Does your Apex Legends sensitivity stay the same in CS:GO?
Both games run the Source yaw of 0.022, so one point sweeps the same arc in each. Type your Apex Legends value straight into CS:GO and your hipfire turn lands in the same spot. Jump from 800 to 1600 DPI and the converter cuts the in-game number in half to hold your cm/360. Keep that distance fixed and the aim transfers with nothing to relearn.
Because the scales are identical, eDPI also matches at equal DPI, but cm/360 is still the figure that tells you the real turn, so lean on it. CS:GO will not copy one Apex feature, the per-optic ADS multiplier; this converter handles the hipfire sensitivity only. Set your scoped aim on its own in each game.
Apex Legends to CS:GO conversion table
At 800 DPI in both games.
| Apex Legends sens | CS:GO sens | cm/360 |
|---|---|---|
| 1 | 1 | 52 |
| 2 | 2 | 26 |
| 3 | 3 | 17.3 |
| 4 | 4 | 13 |
FAQ
- How do you convert Apex Legends sensitivity to CS:GO?
- Apex Legends and CS:GO share the same turning rate, so at the same DPI the number carries over unchanged. Change the DPI and the converter rescales it for you.
- Does my DPI have to match in both games?
- No. Enter each DPI separately. The converter solves for the target sensitivity that keeps your cm/360 the same, whatever DPI you run.
- Will my eDPI be the same in CS:GO?
- Usually not, and that is correct. Each game turns a different amount per sensitivity unit, so matching real aim distance (cm/360) means the eDPI numbers differ.